#ifndef PE_CCPARTICLESYSTEM_H
#define PE_CCPARTICLESYSTEM_H

#include "pefactory.h" 


class PE_CCParticleSystem :public PEditor
{
public:
    PE_CCParticleSystem(QtVariantPropertyManager *variantManager);
    virtual QtProperty *initUI();
    virtual QString name(){return "CCParticleSystem";}
	virtual void refresh();
	virtual void valueChanged(QtProperty* property, QVariant variant);

private :
    QMap<int ,int> m_particle2Index;
    QStringList m_particleFileName;
    QStringList m_positionTypeList;
};


#endif // PE_CCPARTICLESYSTEM_H
